Research vision · Human–computer interaction

Beyond Design Outcomes

Interactive Tools for Design Reasoning

I envision interactive tools that help people reason through complex problems and make informed decisions. My research investigates how these tools can support reasoning about both problems and solutions as they develop together.

Designers do more than find solutions to predefined problems. As they develop a design, they also reconsider goals, identify constraints, and discover new possibilities. Yet design tools increasingly emphasize producing outcomes, while important opportunities to examine the decisions behind those outcomes can be missed.

I study this challenge in CAD and digital fabrication, where decisions about geometry, materials, fabrication, and physical use shape one another. My projects investigate three ways to support this reasoning: comparing possible fabrication workflows (CAMeleon), prompting reflection during modeling (aCADemy), and helping collaborators develop decisions that remain unresolved (FuzzyCAD).

Research question · How can interactive tools support design reasoning as problems and solutions co-evolve?

I organize this research around two dimensions: whether a tool begins by supporting the Problem Space or the Solution Space, and whether reasoning involves individuals, groups, or communities. These are entry points, not one-way processes: understanding the problem and developing solutions continually inform each other.

Looking ahead, I want to explore how design communities can capture and organize reasoning so it travels with shared CAD models and can be reused by others. When that reasoning is missing or incomplete, I want to investigate tools that help communities reconstruct possible explanations from existing artifacts and shared expertise. In the longer term, I hope to extend these approaches to architectural and graphic design, and to everyday decisions where people discover what they need while exploring options.

Research framework: reasoning emphasis and participation Research framework organized along two continuous dimensions, with Problem Space above Solution Space and participation from Individual through Group to Community. All core projects are equal-sized circular points marking their primary reasoning entry emphasis. CAMeleon is placed near the individual solution-space end; aCADemy lies on the problem-space side near the boundary; FuzzyCAD lies on the group solution-space side near the boundary. Positions show qualitative entry emphasis, not measured impact or contribution magnitude. Smaller dashed circles near the middle show related work: Design with Myself, TOM Search, and Y-AR. Community remains open for future research. Individual Group Community Problem Space What to achieve Solution Space How to achieve it aCADemy CAMeleon FuzzyCAD Design with Myself: awareness of the designer's responses during designDesign with Myself TOM Search: connect assistive needs to potential existing solutionsTOM Search Y-AR: wire geometry design and fabrication in physical environmentsY-AR Research framework, mobile layout Two-dimensional qualitative map. Core projects are equal-sized circles placed at different points along the problem to solution and individual to community dimensions: aCADemy near the problem-solution boundary on the problem side, CAMeleon close to the individual solution end, and FuzzyCAD near the boundary on the group solution side. Smaller dashed rings near the middle mark Design with Myself, TOM Search, and Y-AR. Individual Group Community ProblemSpaceWhat to achieve SolutionSpaceHow to achieve it aCADemy CAMeleon FuzzyCAD Design with Myself: reflecting on the designer's own responsesDesign with Myself TOM Search: connecting needs and candidate solutionsTOM Search Y-AR: fabricable wire-form modelingY-AR
Core research Related work · Positions indicate the primary reasoning entry point, not a measure of contribution size.

News

Updates & milestones

  • Upcoming A-exam presentation: Beyond Design Outcomes: Interactive Tools for Design Reasoning. I will present my research agenda on how interactive tools can support reasoning as design problems and solutions co-evolve. Cornell Tech, Bloomberg Center, Room 201 (20 VC). To request the Zoom link, please email sf522@cornell.edu.

  • Siegel PiTech PhD Impact Fellow with TOM Global. Built a multi-source assistive technology search tool. Project details ↗

  • CAMeleon was accepted to ACM CHI 2026; I attended and presented the work in Barcelona, April 13–17.

    CAMeleon fabrication workflow comparison interface
  • OriStitch was featured in Cornell News ↗.

    A hat fabricated with the OriStitch system
  • Y-AR and OriStitch were published at the ACM Symposium on Computational Fabrication.

Earlier news ↓

News archive ↗

Research

Publications, ongoing research & applied projects

Showing all 9 projects

CAMeleon fabrication workflow comparisons

Published ACM CHI · 2026

CAMeleon: Comparing Fabrication Workflows in CAD to Support Design Reasoning

Shuo Feng, Xuening Wang, Yifan (Lavenda) Shan, Krista U Singh, Bo Liu, Amritansh Kwatra, Ritik Batra, Tobias M Weinberg, Thijs Roumen

CAMeleon lets designers compare fabrication workflows for the same CAD model. By examining alternative processes and their trade-offs, designers can explore possibilities beyond familiar methods and reconsider the goals and criteria guiding their choices.

CADDesign reasoningWorkflow comparisonLearning
aCADemy research project image

Research in progress

aCADemy: Guided Reflection on Fabrication-centric CAD Decisions Through AI

aCADemy is an AI-based reflective interface that works alongside CAD software. It raises contextual questions about fabrication during modeling, helping designers recognize considerations as their designs develop. Questions can remain relevant before a designer is ready to act, while design decisions stay in the designer's hands.

CADDesign reasoningGuided reflectionHuman–AI

Research in progress

FuzzyCAD: Supporting Collaborative Design Reasoning through Deferred Decisions in CAD

FuzzyCAD lets collaborators mark unresolved decisions directly on CAD geometry and communicate the constraints, context, and competing alternatives behind them. Across asynchronous handoffs, collaborators with different expertise can advance the design without prematurely finalizing decisions, and reconsider how inherited problems were framed.

CADDesign reasoningDeferred decisionsCollaboration
TOM multi-source assistive technology search results and candidate assessment

Applied research Siegel PiTech Fellowship · 2026

Making Assistive Technology Search Actionable through a Multi-Source Retrieval Tool for TOM

People seeking assistive technology often describe everyday challenges without knowing the technical names of relevant solutions. Developed with TOM Global, this tool connects conversational intake to searches across assistive technology catalogs, open-source designs, and commercial products. It helps staff assess whether a result can be used as-is, adapted, or turned into a new maker challenge when existing solutions do not fit.

Assistive technologyMulti-source retrievalNeeds assessment
FloodMap NYC map, flood-event timeline and monitoring dashboard

Applied research PiTech Fellowship · 2025

Making Environmental Data More Accessible for NYC Flood Preparedness

Developed with the NYC Mayor's Office of Climate & Environmental Justice, this interactive dashboard presents flood sensor readings, historical events, and localized monitoring information in an accessible format. It helps New York City residents explore flood-related data and better understand conditions relevant to their neighborhoods.

Data visualizationFlood preparednessCivic technology
Y-AR mixed reality wire bending tool

Published ACM SCF · 2025

Y-AR: A Mixed Reality CAD Tool for 3D Wire Bending

Shuo Feng, Bo Liu, Yifan (Lavenda) Shan, Roy Zunder, Wei-Che Lin, Tri Dinh, Harald Haraldsson, Ofer Berman, Thijs Roumen

Y-AR is a mixed-reality CAD tool for creating three-dimensional wire structures that connect to objects in the physical environment. Its interface incorporates springs as design primitives, both to apply forces that hold objects and to accommodate dimensional inaccuracies from mid-air modeling and measurement.

Mixed realityCADDigital fabrication
OriStitch self-folding embroidered textiles

Published ACM SCF · 2025

OriStitch: A Machine Embroidery Workflow to Turn Existing Fabrics into Self-Folding 3D Textiles

Zekun Chang, Yixuan Gao, Yuta Noma, Shuo Feng, Xinyi Yang, Kazuhiro Shinoda, Tung D Ta, Koji Yatani, Tomoyuki Yokota, Takao Someya, Tomohiro Tachi, Yoshihiro Kawahara, Koya Narumi, Francois Guimbretiere, Thijs Roumen

OriStitch transforms existing flat fabrics into self-folding three-dimensional structures through computational embroidery. Functional threads are stitched in specific patterns and then activated with heat to achieve a target form. The workflow works with a range of materials, including leather, woven fabric, and denim.

Computational fabricationEmbroiderySmart textiles
EEG headset and VR setup for the Multi-Self project

Published International Journal of Human–Computer Studies · 2024

Design with Myself: A Brain–Computer Interface Design Tool That Predicts Live Emotion to Enhance Metacognitive Monitoring of Designers

Qi Yang, Shuo Feng, Tianlin Zhao, Saleh Kalantari

Multi-Self is a BCI–VR design tool that provides real-time visual feedback about designers' emotional responses to support metacognitive monitoring. A pilot study with 24 participants reported increased design exploration and self-awareness, while responses to the accuracy of the emotional feedback were mixed.

Brain–computer interfaceVirtual realityMetacognition
Emotive Room modular responsive installation illuminated in blue and purple

Published ACADIA · 2023

Emotive Room: A BCI Interactive Architectural Interface

Shuo Feng, Saleh Kalantari, Jenny Sabin

Emotive Room explores how an interactive architectural environment can respond to people's emotional states through real-time brain–computer interaction. By changing spatial color and form in response to stress-related feedback, the project investigates responsive environments that may support calmness and well-being.

Brain–computer interfaceResponsive architectureBiofeedback

Outside the Lab

Fishing days and life beyond CAD

Standing in a river with a fishing rod during the autumn salmon run, surrounded by fall foliage

Early Oct 2026 · Salmon run

Salmon-run river fishing

Waders on, rod out, and fall colors everywhere. 🎣

Holding a freshly caught fish on a fishing boat off Tampa, Florida

Sep 2026 · Tampa, Florida

Offshore fishing in Tampa

A sunny day on the water, and a catch worth a photo. 🎣

Contact

Shuo Feng · Ph.D. Student, Information Science · Cornell Tech

sf522@cornell.edu · Google Scholar · · CV